Vector: A directed segment with an origin and endpoint, defined by its origin, direction, sense, and magnitude.
Free vector: A specified direction, sense, and magnitude, but an unspecified supporting line and point of application.
Sliding vector: A point of application that is not fixed.
Bound vector: All its elements determined.
Unit vector: A vector whose magnitude equals 1.
π Essential Points
The vector space considered is the usual three-dimensional Euclidean space.
π 2. Components and Orthonormal Bases
π Key Concepts & Definitions
Orthonormal basis: A basis is orthonormal when its basis vectors are mutually perpendicular and each has magnitude 1.
Direct basis: A basis in which, viewed from the endpoint of eβ, the rotation from eβ toward eβ is counterclockwise.
β Must-know
π In an orthonormal basis, the dot product of basis vectors eα΅’ and eβ±Ό equals 1 when i = j and 0 when i β j.
π Formula - In a three-dimensional basis, a vector with components (x, y, z) is V=xe1β+ye2β+ze3β.
Further detail
The real numbers x, y, and z are the components of vector V in the stated basis.
π 3. Vector Addition and Scalar Multiplication
π Key Concepts & Definitions
Vector sum: The sum of two vectors in RΒ³ is a vector in RΒ³ whose components are the sums of the corresponding components of the addends.
β Must-know
For vectors with components (aβ, aβ, aβ) and (bβ, bβ, bβ), their sum has components (a1β+b1β,Β a2β+b2β,Β a3β+b3β).
Multiplying a vector V by a real scalar Ξ» produces a vector collinear with V, with each component multiplied by Ξ».
Further detail
π Formula - Vector addition is commutative: V1β+V2β=V2β+V1β.
π Formula - Vector addition is associative: (V1β+V2β)+V3β=V1β+(V2β+V3β).
The zero vector has components (0, 0, 0) and is the additive identity: adding it to a vector leaves that vector unchanged.
π Formula - Every vector V has an opposite βV such that V+(βV)=0.
π Formula - Scalar multiplication distributes over scalar addition: (Ξ»1β+Ξ»2β)V=Ξ»1βV+Ξ»2βV.
π Formula - Scalar multiplication is associative: Ξ»1β(Ξ»2βV)=(Ξ»1βΞ»2β)V.
π 4. Linear Combinations and Independence
π Key Concepts & Definitions
Linear combination: A linear combination of vectors Vβ through Vβ is a vector of the form W=βi=1nβΞ»iβViβ, where each Ξ»α΅’ is real.
Linear independence: Vectors are linearly independent if the relation βi=1nβΞ»iβViβ=0 implies that every coefficient Ξ»α΅’ is zero.
Linear dependence: Vectors are linearly dependent when a linear combination equal to the zero vector has coefficients that are not all zero.
π Essential Points
A single nonzero vector is linearly independent.
No linearly independent system can contain the zero vector.
Every subset of a linearly independent system is linearly independent.
If a system of vectors is linearly dependent, at least one vector in the system is a linear combination of the others.
π‘ Memory Hook
Independence forces every coefficient to zero; dependence permits a nonzero relation.
π 5. Scalar Product and Vector Norm
π Key Concepts & Definitions
Dot product: The dot product of two vectors is a real scalar equal to the product of their magnitudes and the cosine of the angle between them.
β Must-know
For vectors with components (aβ, aβ, aβ) and (bβ, bβ, bβ) in an orthonormal basis, their dot product is a1βb1β+a2βb2β+a3βb3β.
Further detail
π Formula - The dot product is linear in each vector, including (Ξ»V)β W=Ξ»(Vβ W).
π Formula - The dot product is symmetric: Vβ W=Wβ V.
π The dot product is zero when the vectors are orthogonal or when at least one of them is the zero vector.
π Formula - The dot product of a nonzero vector with itself is positive: Vβ V>0 when Vξ =0.
π 6. Orthogonality and Orthonormality
π Key Concepts & Definitions
Vector norm: The positive square root of the vector's dot product with itself.
Orthogonal vectors: Two vectors are orthogonal if and only if their dot product is zero.
β Must-know
π Formula - The norm satisfies β₯Vβ₯=Vβ Vβ.
Further detail
π Formula - For a real scalar Ξ», the norm of a scaled vector satisfies β₯Ξ»Vβ₯=β£Ξ»β£β₯Vβ₯.
π Formula - The triangle inequality is stated as β₯V1ββ₯ββ₯V2ββ₯β€β₯V1β+V2ββ₯β€β₯V1ββ₯+β₯V2ββ₯.
π Three nonzero vectors that are pairwise orthogonal are linearly independent and form an orthogonal basis in RΒ³.
π‘ Memory Hook
Orthogonality gives perpendicular vectors; orthonormality also requires unit lengths.
π 7. Vector Product
π Key Concepts & Definitions
Vector product: The vector product of two vectors is a vector perpendicular to both, with magnitude equal to the product of their magnitudes and the sine of the angle between them.
β Must-know
π Formula - The vector product is antisymmetric: V1ββ§V2β=βV2ββ§V1β.
Further detail
π The vector product is zero if the two vectors are collinear or if either vector is zero.
The magnitude of the vector product equals the area of the parallelogram formed by its two input vectors.
The vector product is distributive over vector addition in either argument.
π Formula - A real scalar can be factored out of either argument of a vector product: (Ξ»V)β§W=Ξ»(Vβ§W).
π Formula - In a direct orthonormal basis, the cyclic products are e1ββ§e2β=e3β, e2ββ§e3β=e1β, and e3ββ§e1β=e2β.
π Formula - Reversing each cyclic unit-vector product changes its sign: e2ββ§e1β=βe3β, e3ββ§e2β=βe1β, and e1ββ§e3β=βe2β.
In a direct orthonormal basis, the vector product of components (Xβ, Yβ, Zβ) and (Xβ, Yβ, Zβ) has components (Y1βZ2ββZ1βY2β,Β Z1βX2ββX1βZ2β,Β X1βY2ββY1βX2β).
Mixed product: The mixed product of Vβ, Vβ, and Vβ in that order is the scalar V1ββ (V2ββ§V3β).
Double vector product: The double vector product of three vectors is the vector V1ββ§(V2ββ§V3β).
β Must-know
π Formula - The double vector product satisfies Aβ§(Bβ§C)=B(Aβ C)βC(Aβ B).
Further detail
The absolute value of the mixed product equals the volume of the parallelepiped formed by the three vectors.
π The mixed product is zero if the three vectors are coplanar, if two are collinear, or if one vector is zero.
π Formula - The mixed product is invariant under cyclic permutation: V1ββ (V2ββ§V3β)=V3ββ (V1ββ§V2β)=V2ββ (V3ββ§V1β).
The notation (Vβ, Vβ, Vβ) is used as shorthand for the mixed product V1ββ (V2ββ§V3β).
π 9. Vector Projections and Division
π Key Concepts & Definitions
Projection onto an axis: The orthogonal projection of V onto an axis with unit vector u is the component Vuβ=(Vβ u)u.
Projection onto a plane: For a plane with unit normal n, the orthogonal projection of V into the plane is VΟβ=Vβ(Vβ n)n.
β Must-know
π For the vector equation Xβ§V=W to have a solution, V must be nonzero and W must be orthogonal to V.
π Formula - When V is nonzero and W is orthogonal to V, all solutions of Xβ§V=W are X=β₯Vβ₯2Vβ§Wβ+Ξ»V, where Ξ» is real.
Further detail
π Formula - For a unit normal n, projection onto a plane can also be written VΟβ=nβ§(Vβ§n).
π 10. Sine Rule for Triangles
π Essential Points
π Formula - For triangle ABC with opposite angles Ξ±, Ξ², and ΞΈ, the sine rule is sinΞ±BCβ=sinΞ²ABβ=sinΞΈACβ.
π 11. Gradient, Divergence, and Curl
π Key Concepts & Definitions
Gradient: The vector of its partial derivatives in the three coordinate directions.
Divergence: The divergence of a vector field V is the scalar product divV=ββ V.
Curl: The curl of a vector field V is the vector product of the nabla operator and V: rotV=ββ§V.
Nabla operator: In an orthonormal Cartesian frame, the nabla operator is β=βxββi+βyββjβ+βzββk.
β Must-know
π Formula - In an orthonormal Cartesian frame, gradU=βU=βxβUβi+βyβUβjβ+βzβUβk.
π Formula - For V=Vxβi+Vyβjβ+Vzβk, divV=βxβVxββ+βyβVyββ+βzβVzββ.
Further detail
For U=3xyβ2zx+5yz, the gradient is (3yβ2z)i+(3x+5z)jβ+(β2x+5y)k.
π Formula - For a scalar field f and vector field A, div(fA)=fdivA+Aβ gradf.
π Formula - For a scalar field f and vector field A, rot(fA)=gradfβ§A+frot(A).
π Formula - The curl of a gradient is zero: rot(gradf)=0.
π Formula - The divergence of a curl is zero: div(rotA)=0.
π Formula - rot(rotA)=grad(divA)βΞA, where Ξ=βx2β2β+βy2β2β+βz2β2β.
π Formula - For vector fields A and B, div(Aβ§B)=Bβ rot(A)βAβ rot(B).
π‘ Memory Hook
Gradient maps a scalar to a vector; divergence maps a vector to a scalar; curl maps a vector to a vector.
Test yourself
Take a 11-question practice quiz on Vector Algebra and Calculus, with every answer explained.
1. Which set of attributes defines a vector represented by a directed segment?
2. A vector is known to have a direction, sense, and magnitude, but neither its supporting line nor its point of application is specified. How is it classified?